This was...ambitious! Especially with a backlog that evaporated in almost no time at all. Mental note: less trees in future maps, haha!
I was a little short on inspiration this week, and so combined two different suggestions: a map full of mountains, and a wildlife refuge. Each of the different biomes are separated by large cliffs, connected only by one river that snakes down and out of the refuge.
I'm still not satisfied with the symbol I have for tropical trees; it gets the job done, and is clearly a different texture than the deciduous or coniferous trees, but it doesn't take shading well and still doesn't really read well to me. Something to keep experimenting on, I guess.