September 28, 2018

How's this for nefarious? The bottom layer, in keeping with what I hazily remember of ancient Egyptian tradition, has the large obvious entrance - which of course doesn't connect to the actual tomb, to avoid plundering.

The hallways should twist and turn enough to confu...

September 21, 2018

I wanted to find a middle ground between a rough-hewn natural cavern and a fortified tunnel complex, because let's be honest - I've probably done enough kobolds. 

Gnolls were a surprising and welcome possibility, as they're not typically civilized enough to go in for fi...

September 14, 2018

Every adventure stops by a farmhouse at some point, so why shouldn't we have a map for it? What would happen in a farmhouse, you ask? All sorts of nefarious things - or, it could be just the pastoral interlude that your characters need. 

Personally, I don't believe in s...

September 7, 2018

I am so happy with how the water effects turned out. I've always been a little leery of drawing a map like this, there are a lot of parts that are a bit dicey, but I think overall I pulled it off. 

What I like about this map is that you can cut it into pieces to spice u...

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